TinyMUCK or, more broadly, a MUCK, is a type of user-extendable online text-based role-playing game, designed for role playing and social interaction.[1] Backronyms like "Multi-User Chat/Created/Computer/Character/Carnal Kingdom" and "Multi-User Construction Kit" are sometimes cited, but are not the actual origin of the term; "muck" is simply a play on the term MUD.[2]

History

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  • The original TinyMUCK 1.0 server was written by Stephen White from University of Waterloo in winter of 1990, based on TinyMUD 1.5.2 codebase.[3] This version improved building capabilities for the users.[4]
  • TinyMUCK 2.0 was released in June 1990 by Piaw "Lachesis" Na from Berkeley, who added the programming language MUF for in-game server extensions.[5][6]
  • TinyMUCK 2.1 and 2.2 were released in July 1990 and April 1991 by Robert "ChupChup" Earl of San Diego, California. These were mostly bugfix releases as the code was cleaned up and ported to new operating systems and architectures.[7]
  • FuzzBall MUCK server was built on TinyMUCK 2.2 codebase by Belfry Webworks and, as of version 5, released in 1995, includes the alternative programming language MPI. version 6, available at SourceForge project fbmuck also supports MCP and MCP-GUI.

Characteristics

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MUCKs are extensible by design, players can create and modify ("build") all internal objects of the game environment, including rooms, exits, and even the system commands, for which the MUCKs use the MUF (Multi-User Forth) language. Fuzzball MUCKs also use Message Parsing Interpreter (MPI) which can be used to embed executable code into descriptions of all in-game objects. Unlike many other virtual worlds, however, TinyMUCK and its descendants do not usually have computer-controlled monsters for players to kill.[8]

Usage

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TinyMUCKs are popular among members of furry fandom;[9] examples of active, large TinyMUCKs include FurryMUCK and Tapestries MUCK, both of which run the Fuzzball version of MUCK server code.

See also

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References

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  1. ^ TinyMUCK c2.2fb5.3.x Documentation
  2. ^ Shah, Rawn; Romine, James (1995). Playing MUDs on the Internet. John Wiley & Sons, Inc. p. 278. ISBN 0-471-11633-5. Its name, MUCK, is derived from MUD, and means nothing in particular.
  3. ^ Bartle, Richard (2003). Designing Virtual Worlds. New Riders. p. 11. ISBN 0-13-101816-7. One player, Stephen White, decided in 1990 to extend the functionality of TinyMUD and write TinyMUCK (muck being a kind of mud).
  4. ^ TinyMUCK Review at The Unofficial MUD2 Home Page
  5. ^ Courtesy of Piaw "Lachesis" Na at the MUDdex
  6. ^ TinyMUCK 2.0 Technical Notes distributed with FuzzBall server software
  7. ^ TinyMUCK 2.1 Release
  8. ^ Bartle, Richard (2003). Designing Virtual Worlds. New Riders. p. 12. ISBN 0-13-101816-7. From a non-historical perspective, the significant property of MOOs, MUSHes and other descendants of TinyMUCK (known as MUCKs) is that they don't have computer-controlled monsters for players to seek out and, within the context of the virtual world, kill.
  9. ^ Bartle, Richard (2003). Designing Virtual Worlds. New Riders. p. 47. ISBN 0-13-101816-7. MUCKes. Socially oriented, heavily focused on role-playing. These are usually based on some specific work of Fantasy, Science Fiction, or Horror. Those that aren't often involve original, anthropomorphic animals (furries).
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📚 Artikel Terkait di Wikipedia

FurryMUCK

these variants was TinyMUCK, a program originally developed and released by Stephen White. Piaw Na became interested in White's TinyMUCK in 1990, and decided

MOO

Stephen White, based on his experience from creating the programmable TinyMUCK system. There was additional later development and maintenance from LambdaMOO

MPI

e-commerce sites Message Parsing Interpreter, a Lisp-like language on TinyMUCK Message Passing Interface, a communications protocol for parallel computation

MU*

text-based multi-user virtual world servers comprising: TinyMUD MUSH MOO TinyMUCK and related, less-notable types; see the TinyMUD family tree for more Another

Muck

pile or the action of discarding one's hand Multi-User Chat Kingdom or TinyMUCK, a type of text-based multi-user game or chat forum Muck (video game),

Multi-user dungeon

released in late 1989, spawned a number of descendants, including TinyMUCK and TinyMUSH. TinyMUCK version 2 contained a full programming language named MUF (Multi-User

List of MUDs

LPMud FurryMUCK 1990 Donation-supported Furry Social, roleplaying MU* TinyMUCK LambdaMOO 1990 Free Pavel Curtis et al. Xerox PARC, independent Cross-genre

DikuMUD

posting". rec.games.mud. beowulf.acc.stolaf.edu /pub/pub/mud tinymud, tinymuck, login style abermud, lpmud, ubermud, myth, ftp daemon patch for lpmuds