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Repulsar
DeveloperAndrew Beale[1]
PublisherSoftek
PlatformZX Spectrum
Release
GenreShoot 'em up

Repulsar is a ZX Spectrum video game programmed by Andrew Beale and published by Softek in 1983.[1] It is a clone of the 1980 Atari, Inc. arcade game Missile Command.

Reception

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"This is Softek’s version of missile defence and it is a close copy of the original. Its graphics are nowhere near as good as Ocean’s ‘Armageddon’. On the other hand, it does have the extra feature of plenty of enemy planes buzzing around to destroy as well as the missiles, themselves and the explosions are satisfactory. It is also faster to play than Ocean's version, but somehow less fun" [2]

In-game screenshot

References

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  1. ^ a b Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ "Living Guide...". Crash (1): 56. February 1984.
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📚 Artikel Terkait di Wikipedia

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Monsters in Hell Softek Martin Lewis 1983 Ostron Softek Andrew Glaister 1983 Repulsar Softek Andrew Beale 1983 Robon Softek Andrew Beale 1983 B.C.'s Quest for

Missile Command

Stratos (1982) for the TRS-80, Missile Control (1983) for the BBC Micro, Repulsar (1983) for the ZX Spectrum, and Barrage (1983) for the TI-99/4A. Silas

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powerful gravity storm and make a deal with the Collector to obtain a Repulsar Generator needed to get through it. In exchange for the generator, they