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UsiXML (USer Interface eXtensible Markup Language) is an XML-based markup language for defining user interfaces on computers.

UsiXML is a specification language for user interface design. It allows the designer to describe a user interface at different levels of abstraction. In other words, you can specify a UI in terms of: functionality (task analysis), the object it manipulates, or in a more concrete way, user interface.

The UsiXML language is currently being submitted for a standardisation plan to the W3C.

Another work with the same purpose is UIML.[1]

Tool support

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There are plenty of tools that can be found for UsiXML.[2] They include: a translator from UsiXML specification to Flash (FlashiXML), a tool for drawing/sketching user interfaces (SketchiXML), a tool for task analysis (idealXML).

References

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  1. ^ "UIML.org". Archived from the original on 2011-07-19. Retrieved 2006-07-21.
  2. ^ "UsiXML.org". Retrieved 2007-01-21.
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📚 Artikel Terkait di Wikipedia

UIML

released in 2008. A parallel effort with similar objectives to UIML is UsiXML. jUIML – An implementation in Java Swing. UIML.Net – A free UIML renderer

User interface markup language

existing standards and technologies, including CSS, JavaScript, DTD and RDF. UsiXML (which stands for User Interface Extensible Markup Language) is an XML-compliant

Joëlle Coutaz

From 2009 to 2012, Coutaz contributed to UsiXML by Information Technology for European Advancement (ITEA 2). UsiXML is a markup language for user interfaces

User interface modeling

and implementing user interfaces using a combination of UML and MB-UIDE. UsiXML (USer Interface eXtensible Markup Language) is an XML-based specification

Namahn

control; 2011-2014, 33 person months European Union - ITEA2 (funding): UsiXML, USer Interface Extensible Mark-up Language. As part of the development