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Algorithm
In mathematics and computer science, an algorithm (/ˈælɡərɪðəm/ ) is a finite sequence of mathematically rigorous instructions, typically used to solve
Dijkstra's algorithm
Dijkstra's algorithm (/ˈdaɪk.strəz/, DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent
XOR swap algorithm
programming, the exclusive or swap (sometimes shortened to XOR swap) is an algorithm that uses the exclusive or bitwise operation to swap the values of two
Shor's algorithm
Shor's algorithm is a quantum algorithm for finding the prime factors of an integer. It was developed in 1994 by the American mathematician Peter Shor
Edmonds' algorithm
In graph theory, Edmonds' algorithm or Chu–Liu/Edmonds' algorithm is an algorithm for finding a spanning arborescence of minimum weight (sometimes called
Prim's algorithm
In computer science, Prim's algorithm is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a
Euclidean algorithm
first described it in his Elements (c. 300 BC). It is an example of an algorithm, and is one of the oldest algorithms in common use. It can be used to reduce
Boyer–Moore string-search algorithm
computer science, the Boyer–Moore string-search algorithm is an efficient string-searching algorithm that is the standard benchmark for practical string-search